Who I am

About.

open to collab · JKT · game dev / software engineer
portrait

— Yaser Syafa

Years
0+
Projects
0
Jams
0
Posts
0

Skills

Stack

Engines

  • Unity
  • Godot
  • custom (Rust + wgpu)

Languages

  • C#
  • Rust
  • TypeScript
  • GLSL
  • Python

Art

  • Aseprite
  • Blender
  • Figma

Audio

  • Reaper
  • Bitwig

Daily tools

Editor
Neovim · Cursor
Terminal
Ghostty + zsh
OS
macOS · Arch (dual)
Notes
Obsidian
Design
Figma · Excalidraw
Versioning
git · jujutsu
Hardware
M2 Air · 27" 4K · ZSA Voyager
Music
AirPods Pro · lo-fi loops

Experience

  1. Indie game developer

    @ Self-employed

    2023 — now

    • Solo-shipping small focused games on itch.io.
    • Built DevKit, a Rust asset hot-reload daemon used in two jams since.
    • Writing the public devlog as a working notebook.
  2. Software engineer

    @ Freelance / contract

    2022 — 2024

    • Built tooling and internal dashboards for two early-stage teams.
    • TypeScript + Rust + Postgres stack, end-to-end ownership.
  3. Game programming intern

    @ Local studio

    2021

    • Gameplay scripting in Unity for a mobile prototype.
    • First exposure to ECS and shader pipelines.

Education

Universitas — TBD

· 2020 — 2024

B.Sc., Computer Science

Focus on graphics, systems, and HCI. Self-directed game dev throughout.

Currently

How I work

Get in touch

Got an idea, a jam team, or a tool that needs building?